Critical Kit

Created by Critical Kit Ltd

Creators of indie TTRPGs, solo and multiplier games.

Latest Updates from Our Project:

Surveys and Late Pledge closing date.
over 1 year ago – Mon, Nov 25, 2024 at 10:40:04 AM

Hey there,

So, I caught up with Simon last week and we have begun work on getting things into production. Sometime in January, I will firm those dates up and give you a more accurate timeline of when to expect things.

In the meantime, here are a couple of bits of news.

First up, the late pledge window will close on the 8th of December. This is so we can get final numbers in for production. If you are looking to get a pledge in, please do so before then. Your pledge will count towards our stretch goals (we are just over £200 away from printed edges!).

You can late pledge here.

If you aren't in a position to late pledge, don't worry. We will put Wires in The Woods on general release in the early summer of 2025. 

Those of you who have all ready backed will be happy to know that BackerKit are conducting their final reviews of our post-campaign information and we should be good to start sending out surveys in the next few days.

The initial surveys will be done as a smoke test to a small, random selection of backers. This is just to check that everything is working okay. Once we are happy that there were no issues with original surveys, we will send out the remaining ones (this should be around 24 to 48 hours after the smoke test).

In the surveys you can add your shipping info and pick up any extras / add-ons that you missed during the campaign.

The surveys will remain open until a few weeks before fulfilment, and we will give you plenty of reminders to ensure you have chance to update your address in case you have moved.

That's all for now, if you have any questions, please do add them in the comments and I will get reply ASAP.

Take care,

Tim (& Simon)



Late Pledge / Preorder store now live (can we hit the next stretch goal).
over 1 year ago – Fri, Nov 15, 2024 at 09:00:06 AM

Hey there,

If you have already backed Wires in The Woods, thank you and you can disregard this update (although there is something that could be of interest to you. Off you head into the weekend!

If you were waiting on the the late pledge / preorder situation (same thing), I'm happy to inform you that now the dust has settled on the campaign, I've had time to set this up in the BackerKit system. This means you can grab a pledge plus any extras and enjoy all the benefits of being a backer.

Here's the link: https://wiresinthewoods.backerkit.com/hosted_preorders

Moreover... if we raise another £1577 everyone gets edge printing on the books. Woohoo.

We'll keep the late pledges open through into December, so don't stress if you need a little time to think about things.

Wishing you a lovely weekend!

Tim



Would you like to peek behind the curtain?
over 1 year ago – Tue, Nov 12, 2024 at 08:44:36 AM

Hey there,

Today, I decided to do something a little bit scary.

It's something that may or may not be of interest to you as you will ultimately receive the results of this little experiment as part of your rewards if you were a digital or physical backer of Wires in The Woods.

I've opened up a working document for the solo RPG, All Night Breakfast at The Midnight Owl for all of my Patreons.

It will allow to see a game being developed, warts and all, as well as give feedback and ask questions. You'll also be able to playtest the game as it begins to take shape.

My Patreon is £3.50 per month and just one month's subscription gets you access to the document link plus the historical posts including tons of free TTRPG bits and bobs. That means you can sign up, grab the goodies then cancel (although it helps me more if you stick around a couple of months).

Like I said at the opening of this update, it may not be of interest to you how a game takes shape from idea to final thing, but if it is, this is a good opportunity to see and interact with the process.

If it sounds like something you would like to be involved in, or you fancy grabbing some TTRPG content for the price of a fancy Xmas coffee, you can sign up to my Patreon here.

In other news, we should have the survey and late pledge pages complete by the end of the week, so your next update should be about them!

Take care,

Tim (yep, just me on this one, but Simon will be back!)


It's over!.... Or is it?
over 1 year ago – Fri, Nov 08, 2024 at 11:46:49 PM

Hey there,

Firstly, I want to say a huge thank you and offer congratulations to every single backer. This has been our most successful campaign to date and you have been wonderful company along the journey.

Now, I know many of you were disappointed about not hitting the printed edge stretch goal -- especially as we came soooooo close -- but do not despair. There is still a path to making this happen!

Next week, I will open late pledges. These will remain open for a few weeks and if I combine the regular and early pledges, I'm certain we will smash that stretch goal. So, hold on to that printed edges dream. I really think it is going to happen.

I'm taking a few days out from the updates now as I am preparing for three conventions before the end of the year. I will check in daily and answer questions / comments, so please keep them coming.

In the meantime, have a lovely weekend!

Tim (& Simon)




Here we are... The final hours
over 1 year ago – Fri, Nov 08, 2024 at 04:06:41 AM

Hey there,

So, this is it. We are in the last few hours of our Wires in The Woods campaign.

This is the last update I will send this side of everything closing.

Firstly, I want to thank every single one of you who backed and/or posted something about our project. You really have helped us in the creation of something very special. There's still time to back if you haven't already done so.

I also want to thank Simon for his amazing artwork which provided the inspiration for this game. I know this is his first experience of crowdfunding and, though I have being doing much of the posting on both our behalfs, I know how much he has enjoyed seeing the updates and feedback from all of you.

In other news, Simon and I have discussed making something else together, so watch this space. Could there be a Pacific Northwest trilogy? Have I said too much? Don't I always?

Once again, thank you to everyone from both of us and, in case you do run into either of us at cons or elsewhere in the wild, here's a handy diagram from one of the rare occassions we are in the same space. It should help you distinguish us :)



See you on the other side!


Tim Roberts & Simon J. Curd