Critical Kit

Created by Critical Kit Ltd

Creators of indie TTRPGs, solo and multiplier games.

Latest Updates from Our Project:

Wires in The Woods / Unleashed Hidden Exclusive.
over 1 year ago – Sat, Mar 15, 2025 at 06:48:06 AM

THIS UPDATE IS EXCLUSIVELY FOR BACKERS.

Work in progress
over 1 year ago – Thu, Feb 06, 2025 at 08:21:32 AM

Hey all,

If you wish, you scroll to the bottom of this message to get straight into some lovely images, but please do return to read the following part!

So, we are beginning the process of working through the designs in preparation for manufacture. With the extra art and content from stretch-goals our estimate is that we will be fulfilling in May or June. This around 8 weeks later than we anticipated, but we also didn't expect the campaign to have so many backers which has bumped up our production time. Of course, we will endeavour to get things done sooner, but never at the cost of the quality of Wires in The Woods.

Either way, will ensure you get plenty of bang for your buck in lieu of this extra time we need.

Please, please, please get to your surveys and complete them as we antcipate locking them down this month so we can accurately manufacture the correct quantities of everything! You will still be able to change your address before we send your rewards and we will send you an email giving you time to do this nearer the start of the fulfilment process.

That said, I will still be giving regular updates including this one of the art Simon has produced for the playing cards:

Here's the before sketch:


And here the final coloured versions:



Ain't they lovely if not a little naiive and lacking in fashion sense when it comes to hats.

That's all for today. I'm heading out to Bournemouth tomorrow for Beachhead convention -- one of favourites to kick off the year. Then in a couple of weeks I'll be heading out to Louisville for the GAMA expo -- if you happen to be at either, please do come say hi!

I'll be back next week with more news.

Tim (& Simon who is busy creating these wonderful pieces of art).

Welcome to the headlands!
over 1 year ago – Thu, Dec 19, 2024 at 01:40:45 AM

Hey there,

It's been a while, but I thought I'd just drop in with some news before we head into the quantum timewarp that is the festive season.

So, after the campaign was over, I announced that we would be honouring late pledges in the target for stetch goals. Well, that has now served us well as we have blasted past our final stretch goal: The Headlands.

Which, I suppose, means I will have to finally spill the beans on what the Headlands actually is. There were a few valiant (and expansion-inspiring) attempts made by some of you.

Well, it is what it is. Imagine a world that is situated on the head of an emergent creature. A creature whose size spans that of a large town -- or bigger if you wish. It's a place where things shift and not everything is what it seems.

If you want the general visuals on this, check out Simon's piece of art, Forever Home which is also available in the late-pledge add-ons.


As with the whole project, Simon has created original creatures based on his work, so The Headlands may look slightly different, but you get the idea.

Okay, that's all for now.

On behalf of Simon and myself (Tim) I'd like to wish you all a great festive season, whatever your plans are and we'll be back with the updates next year ;)

Be kind!

Tim & Simon

Oh yeah... we are getting printed edges.
over 1 year ago – Mon, Nov 25, 2024 at 12:19:42 PM

Hey,

Sorry to barge in twice in one night, but I think you'll like this.

We've just hit 125k on the stretchometer (I hope that name sticks). That means physical books will now have those lovely printed edges.



Thank you so much and fist bumps / high fives / hugs (circle one or more options) all round.

Tim & Simon

Surveys and Late Pledge closing date.
over 1 year ago – Mon, Nov 25, 2024 at 10:40:04 AM

Hey there,

So, I caught up with Simon last week and we have begun work on getting things into production. Sometime in January, I will firm those dates up and give you a more accurate timeline of when to expect things.

In the meantime, here are a couple of bits of news.

First up, the late pledge window will close on the 8th of December. This is so we can get final numbers in for production. If you are looking to get a pledge in, please do so before then. Your pledge will count towards our stretch goals (we are just over £200 away from printed edges!).

You can late pledge here.

If you aren't in a position to late pledge, don't worry. We will put Wires in The Woods on general release in the early summer of 2025. 

Those of you who have all ready backed will be happy to know that BackerKit are conducting their final reviews of our post-campaign information and we should be good to start sending out surveys in the next few days.

The initial surveys will be done as a smoke test to a small, random selection of backers. This is just to check that everything is working okay. Once we are happy that there were no issues with original surveys, we will send out the remaining ones (this should be around 24 to 48 hours after the smoke test).

In the surveys you can add your shipping info and pick up any extras / add-ons that you missed during the campaign.

The surveys will remain open until a few weeks before fulfilment, and we will give you plenty of reminders to ensure you have chance to update your address in case you have moved.

That's all for now, if you have any questions, please do add them in the comments and I will get reply ASAP.

Take care,

Tim (& Simon)